--region *.lua
--Date
--此文件由[BabeLua]插件自动生成
local scaleFactor = cc.Director:getInstance():getContentScaleFactor()

cc.exports.BGz = 0
cc.exports.MENUz = 5
cc.exports.SPRITEz = 10
cc.exports.FONTz = 50
cc.exports.SCENE = {MAIN = "MainScene", WELCOME = "WelcomeScene", READY = "PlayScene"}
cc.exports.TAG = {BIRD = 1, LAND = 2, PIPE = 3, BORDER = 4, BG = 5, SWING = 6, COUNT = 7, SCORE = 8, MEDAL = 12, 
					TUTORIAL = 9, TEXT_READY = 10, SPRITE = 11, RESULT = 13}
cc.exports.DELTAx = 2.0 / scaleFactor
cc.exports.SPEED = {BIRD_ROTATE = 0.01, MAP_SCROLL = 0.01}
cc.exports.VELOCITY = 250.0 / scaleFactor
cc.exports.GRAVITY = -900.0 / scaleFactor
cc.exports.SPACE_X = 2
cc.exports.SPACE_Y = 2
--endregion
